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Essay / Research Paper Abstract
This 4 page analysis looks at the international market for Overmind Games, addressing issues of iPod and iPhone growth and usage around the world, as well as successes of game companies. Bibliography lists 4 sources.
                                                
Page Count: 
                                                4 pages (~225 words per page)
                                            
 
                                            
                                                File: JV57_JVovermind.rtf
                                            
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                                                    Overmind: Advantages and Strategies for Going International        by , 4/18/10        --for  
                                                
                                                    more information on using this paper properly! Introduction        Overmind games, a game studio in Rio de Janeiro, Brazil has the option of going  
                                                
                                                    international and is looking at whether this is the strategy it wants to pursue. From the evidence of growth in the international community for games in this market, there is  
                                                
                                                    no doubt that Overmind Games will best serve its fiscal and marketing interests to expand to international game markets. Since Brazil is just starting out in the iPod and iPhone  
                                                
                                                    market, preference should be given to the international expansion first.          Background        Overmind games was  
                                                
                                                    founded in 2006, and states as its mission that it creates original games that explore new kinds of gameplay. To meet its goal, it developed BombZ, an application game for  
                                                
                                                    iPhone and iPod Touch.         According to its website, BombZ is a puzzle and action game with two gameplay modes, both challenging and  
                                                
                                                    require fast thinking or longer contemplation. It is now selling games on the site and has established presence on various social networks such as Twitter and Facebook.  
                                                
                                                    Since the game is experience some success without any real marketing, it is now time to take advantage of its vision and allow the game to  
                                                
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